| Package | Description |
|---|---|
| org.jamplate.diagnostic |
All about diagnostic.
|
| org.jamplate.impl |
Jamplate specific implementations.
|
| org.jamplate.impl.analyzer |
A package containing implementations of the interface
Analyzer. |
| org.jamplate.impl.compiler |
A package containing implementations of the interface
Compiler. |
| org.jamplate.impl.diagnostic |
Default jamplate implementations for the package
org.jamplate.diagnostic. |
| org.jamplate.impl.initializer |
A package containing implementations of the interface
Initializer. |
| org.jamplate.impl.instruction |
A package containing implementations of the interface
Instruction. |
| org.jamplate.impl.model |
A package containing implementations of the package
org.jamplate.model. |
| org.jamplate.impl.parser |
A package containing implementations of the interface
Parser. |
| org.jamplate.impl.processor |
A package containing implementations of the interface
Processor. |
| org.jamplate.impl.util |
Common utilities.
|
| org.jamplate.model |
A package that specifies that primary components of a processor that uses the
jamplate-style processing.
|
| org.jamplate.model.function |
All about processors.
|
| Class and Description |
|---|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Document
An interface that abstracts the functionality required to deal with source-code files.
|
| Environment
The environment is a unit holding all the data, managers and variables about a single
process.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Instruction
An instruction is a function that executes depending on the state of the environment
and memory given to it but does not have a state itself.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Memory
The memory is a structure that saves the variables at the runtime.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Document
An interface that abstracts the functionality required to deal with source-code files.
|
| Environment
The environment is a unit holding all the data, managers and variables about a single
process.
|
| Class and Description |
|---|
| Environment
The environment is a unit holding all the data, managers and variables about a single
process.
|
| Instruction
An instruction is a function that executes depending on the state of the environment
and memory given to it but does not have a state itself.
|
| Memory
The memory is a structure that saves the variables at the runtime.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Document
An interface that abstracts the functionality required to deal with source-code files.
|
| DocumentNotFoundException
An exception that indicates that an attempt to read an unreadable document occurred.
|
| Environment
The environment is a unit holding all the data, managers and variables about a single
process.
|
| Instruction
An instruction is a function that executes depending on the state of the environment
and memory given to it but does not have a state itself.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Class and Description |
|---|
| Memory
The memory is a structure that saves the variables at the runtime.
|
| Reference
A source reference is a component that points to a document or a fragment of it.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| Value
The value function is a function that evaluates to a value depending on the state of
the memory given to it.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Document
An interface that abstracts the functionality required to deal with source-code files.
|
| Dominance
An enumeration of how dominant a relation is over another relation.
|
| Environment
The environment is a unit holding all the data, managers and variables about a single
process.
|
| Frame
An isolated part in the memory.
|
| IllegalTreeException
An exception indicating that an illegal tree was provided.
|
| Instruction
An instruction is a function that executes depending on the state of the environment
and memory given to it but does not have a state itself.
|
| Intersection
An enumeration of possible intersections between sources.
|
| Memory
The memory is a structure that saves the variables at the runtime.
|
| Reference
A source reference is a component that points to a document or a fragment of it.
|
| Relation
An enumeration of the possible directions to the relatives of a source.
|
| Sketch
A class that holds the thoughts about a syntax or runtime component.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|
| TreeClashException
An exception to indicate that a provided tree is clashing with another tree and the
operation cannot continue because of that.
|
| Value
The value function is a function that evaluates to a value depending on the state of
the memory given to it.
|
| Class and Description |
|---|
| Compilation
A compilation is a structure holding the variables for a single compilation unit (like
a file).
|
| Document
An interface that abstracts the functionality required to deal with source-code files.
|
| Environment
The environment is a unit holding all the data, managers and variables about a single
process.
|
| Instruction
An instruction is a function that executes depending on the state of the environment
and memory given to it but does not have a state itself.
|
| Tree
A tree is a point in a background structure of sketches that hold the variables of a
runtime or a text component.
|